Zed and Ginger v0.4.0
Posted on Friday, 9th December 2011
- Windows executable [4.3MB]
- OS X/Linux - Ruby source [1.5MB]
Changelog
- Stopped lasers from moving, since they forced the player to stop and destroyed the flow of the game. Now you can jump over low beams and walk under high beams.
- Added glue on the floor (prevents jumping).
- Added hyper-speed pill (increases run-speed, but forces you to run as fast as you can).
- Hover-board now imposes a minimum speed.
- Added venus fly traps.
- Added 5th level (The Garden).
- More clearly showed keyboard shortcuts for buttons by highlighting the key required (shortcuts have always been there, but most people didn’t think of using them).
- Added tool-tips.
- Reduced speed of the really fast camera panning when you die.
- Merged high-scores for each level (get bonus for inversion/hardcore, rather than storing separate scores).
- Added 100 online high scores for each level.
- Fixed: Player can move at a different speed to the animation of the conveyor it is moving on.
- Fixed: Time remaining added to score after death in Hardcore mode.
- Fixed: Time remaining added at much too great a rate after completion of a course.